Bug with @overhotspot@

Started by Paper Carnival, Sun 26/10/2003 16:35:55

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Paper Carnival

Hi again, I've traced my 3rd bug in AGS! 8)

This is one of the first I've found, but I didn't think it was a bug at first, I thought it was somehow my fault. It has to do with @overhotspot@ thingy.

Ya c, if you put in the text of a label @overhotspot@, it shows the name of the character/hotspot/object/inv item. It works good, except for inv items. It does show the name of the item, but the name doesn't go away until you either leave the inventory area (not the GUI) or click anywhere (except on an item). In case the cursor left the inventory area but not the gui and you then hover the mouse above an item, its name does not appear until you leave the GUI completely

The above happens in custom GUIs (the default GUI doesn't show the name at all). To get around it I had to use the GetLocationName() function and change the text of the label on every step (using the repeatedly_execute() function), but it was a real trouble when I just started using AGS.

I hope I didn't say a common issue again (I did use the search feature but I didn't find anything...)

Pumaman

Hmm, well spotted - I'll get it fixed.

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