Everytime I use a speechfile longer than about 3 sec the sounds just stop ( after 3 sec ) and the character get stuck in speech animations... why?
Not sure if you mean this, but try:
//At game_start
game.speech_music_drop=0;
Ok, got it to work now. I had to save this one file as WAV. Every other file are saved as MP3 with the same program but this one only worked with WAV... strange.
Or, try OGG instead.