Can you make a race game or a fight game and if yes how ???
I see nothing about those buttons you make at the bottom of the screen any details ???Ã,Â
Excuse me?
and:
(http://koti.mbnet.fi/tk-/img/RTFM.gif)
Sounds like you're quite anxious to make a game!! But thats not really a bad thing. But there are a few things you'll need to know.
As Ishmael suggested, in a not so nice of way, it would be wise to read through the AGS manual. Think about what you want to do, and then apply AGS's capabilities to that.
The folks here are more than willing to help, but you'll need to be a little more specific on what you want to do.
:)
Heh! The good ol' "bad cop/good cop" routine!
...what? I found these 2 replies funny.
well I want to add fighting, racing, stealthing and rythem like dancing into my game I need help cause it's not in manual :-[
Don't try and start off with AGS by doing complicated stuff like that.
Just make a simple game first of all, and you'll learn all the basics. Then, you'll have a better idea about how to make the specialised stuff that you want.
Note that AGS is meant for adventure games -- if you're just after simple arcade sequences then it is possible, but if you're actually wanting to make a fighting or racing game, AGS isn't the best program to use.
Quote from: Rui "redruM" Pires on Sat 27/11/2004 22:36:40
Heh! The good ol' "bad cop/good cop" routine!
The classic battle of good and evil!
I think I got it you put a speed thing for racing, a stay in place and make arrow shaped items to use the keyboard for rythem and you simply add stuff into the inventoryto make fighting!!!
Your game sounds confusing to me: it's racing/dancing/stealth/fighting all at the same time? That's something I'd like to see!
If you really want to get to know AGS, I suggest you do it the way I did.
1. Come to AGS with no clue how to use the program, and no real programming experience.
2. Take on a project that is completely unrealistic for you to accomplish with your abilities (may I suggest a LucasArts GUI?)
3. Stick at it, and start over, re-importing graphics, and perfecting the code, at least once every two months.
4. Get within 3% of accomplishing your goal, and find several things which have yet to be implemented into AGS which prevent you from completing your goal.
5. Relax, and realize that you have a fairly thorough understanding of AGS.
:P
Hm, given the recent discussion on GUIs, it would be nice to see one that goes [ race ] [ stealth ] [ dance ] [ fight ] :)
Not completely original, though, since QfG 1 (at least) already used something similar... Walk, Run (race) and Stealth.
PS - Don't take offence, Scooby, this is only in reply to Radiant.
Okay, okay, and you got to dance as well, all you had to do was enter the faerie circle.
Yes you dance by following the arrow keys light up and you get one each time! Then you would give them to someone to continue if you have enough!
I'd like to see this game ... ^^
I will have 2 or 3 demos in about a week. Well there will only be one that week but the week after it will have the 2nd demo and so on and so fourth!
I'm going to bo so impressed if this works. Really, I may very well explode. Scooby, this sounds like a kind of game never seen before... I think you may have just invented a whole new genre!
Good luck with it, anyway ^_-
DDR meets Pole Position meets Metal Gear meets Mortal Combat
Call it
Dance Pole Gear Combat
You hide in the shadows, and when your prey least expects it, you jump out and run him over with your car, then when you are swarmed by enemy you break out with dancing that is so contagious they all dance with you, then you do the lean and they all die, then some dude yells Fatality!
Rock on!
Quote from: Alynn on Tue 30/11/2004 09:11:22
You hide in the shadows, and when your prey least expects it, you jump out and run him over with your car, then when you are swarmed by enemy you break out with dancing that is so contagious they all dance with you, then you do the lean and they all die,
MJ:moonwalker anyone? :P
Quote from: Alynn on Tue 30/11/2004 09:11:22
Dance Pole Gear Combat
You hide in the shadows, and when your prey least expects it, you jump out and run him over with your car, then when you are swarmed by enemy you break out with dancing that is so contagious they all dance with you, then you do the lean and they all die, then some dude yells Fatality!
Just awesome!
Scooby I wanna see how's the game going.
Quote from: Janik on Sun 28/11/2004 00:51:58
Your game sounds confusing to me: it's racing/dancing/stealth/fighting all at the same time?
It's dancing on a truck that's driving around on a flying steath plane. If the truck drives over the edge of the plain you need to fight over the only existing parachute to survive. Sounds like Full Throttle......
You guys are great it will work but I have not had time in a while and the game will be long so expect it to come out later in 2005 and expect the demos in early 2005! Ok?
Right, I think that just about wraps up the Technical Forum side of this thread.
Once you have some proper evidence of the game, feel free to make your post in the Games in Production forum.