I'm using the typical Lucasarts font in the MI2 template but I'd like to be able to have symbollic swearing (%$#@! etc). The font contains *, & and % but I'd like to be able to use $ and # as well. I don't need certain characters like ó or ú.
Has anyone heard of someone else modifying the font in this way, or if not, how can I modify it myself?
This is ironic, as most people used to have the opposite problem... I guess Proskrito included characters handy for a Spanish translation, begin Spanish himself. There are lots of SCI fonts available online. Try here: http://www.adventuregamestudio.co.uk/scifonts.htm or search the forums for "font"
Thanks for that, I had a look around. Just about those fonts have the characters I'm after but none are the MI2 style font, which is what I'm after. The exact same font I have right now, but with the new characters.
I get the impression, although I've never tried, that making your own font or editting an existing one is a difficult and long process so I was hoping to avoid that.
Quote from: Kinoko on Tue 24/02/2004 04:44:12
I get the impression, although I've never tried, that making your own font or editting an existing one is a difficult and long process so I was hoping to avoid that.
The length and difficulty lies in the fact that the only program anyone seems to know of that edits SCI fonts is REALLY REALLY BUGGY. As long as the program doesn't crash on you, everything goes pretty fast and smooth.
SCI Studio is the program, there should be a link to it around here somewhere, either on the board or the AGS site.
I also recall reading somewhere that AGS can import Windows format bitmap fonts if you change the extention to "ttf", for which there are a variety of editors available on the internet. I like Softy myself. Now True Type fonts... those are buggers to make.
www.bripro.com
good point with your last comment.
couldnt you just import any font you'd like?
I used SCI studios font maker awhile back, and wow, did I have trouble... but i think i heard its been fixed up some now. I'd say give it a try if you have the time. its not so bad.
Download SCI Graphics Studio, not SCI studio (The Graphics Studio was in fact an older version of SCI Studio, also available in the same site), it's been said that the "Graphics" one was much stabler than the newer versions while editing fonts.
Quote from: Gilbot V7000a on Wed 25/02/2004 06:08:09
Download SCI Graphics Studio, not SCI studio (The Graphics Studio was in fact an older version of SCI Studio, also available in the same site), it's been said that the "Graphics" one was much stabler than the newer versions while editing fonts.
I've tried both; it didn't make much difference for me. They crashed in different ways, but equally often. Actually, I've had more luck with the newer one; I can't edit existing fonts, but I can create new ones, which is more than I was ever able to do with the old version.
just save OFTEN. you can work through it, I did.
Hey Kinoko how did it go while trying to find these fonts? I also am needing at least the $ sign in my game like yourself. If you created some MI/FOA fonts that include the $ sign I would really like to get a copy! :)
I ended up using SCI Studio to alter the existing Monkey Island font (that comes with the MI template). I just did what was suggested - saved OFTEN. Later I used the program again to create my own font for me new game, and discovered I had almost NO trouble when using it on my upstairs computer (more recent computer running XP).
If you'd like the fonts I used in Cirque, with the addition of $, # and .. I think % or something, I'll upload them later. You might want to change the look of them slightly anyway, I don't know.
Quote from: Kinoko on Wed 11/08/2004 07:03:57
I ended up using SCI Studio to alter the existing Monkey Island font (that comes with the MI template). I just did what was suggested - saved OFTEN. Later I used the program again to create my own font for me new game, and discovered I had almost NO trouble when using it on my upstairs computer (more recent computer running XP).
If you'd like the fonts I used in Cirque, with the addition of $, # and .. I think % or something, I'll upload them later. You might want to change the look of them slightly anyway, I don't know.
Ya, if I could get a copy of them that would be great! I have been working on them for bit now but, any help is great if your willing. Thanks ;)]
Much better, get Radiant's font editor (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=13299.0), that'll save you much troubles. :)
Quote from: Gilbot V7000a on Wed 11/08/2004 07:11:46
Much better, get Radiant's font editor (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=13299.0), that'll save you much troubles. :)
I saw that post after I did a topic search... downloaded Radiant's editor but anytime I open a font file it's just black squares. :/
Strange, that black square bug was said to be fixed, maybe some of the mirrors are still holding the old version, try some other links or simply the one linked to via the AGS resource page (http://www.adventuregamestudio.co.uk/acres.shtml).
Quote from: Gilbot V7000a on Wed 11/08/2004 07:18:04
Strange, that black square bug was said to be fixed, maybe some of the mirrors are still holding the old version, try some other links or simply the one linked to via the AGS resource page (http://www.adventuregamestudio.co.uk/acres.shtml).
AH HA! Thanks a ton. You saved me hours of work over some very small thing ;)
Still need me to upload the fonts or are you okay now? I guess I could submit them to some font collection anyway...
Quote from: Kinoko on Wed 11/08/2004 07:42:14
Still need me to upload the fonts or are you okay now? I guess I could submit them to some font collection anyway...
Thank you Kinoko, but I believe I am good now. Also that would be a pretty good idea to upload your fonts to a collection some where for others;)
Since AGS imports truetype fonts, shouldn't there be a pretty easy way of just using them giving multiple language support by default? Why is the number of characters limited?
Yes. We need access to the extended characters in TrueType fonts!
How else would you make a game in Chinese, for example?
Or swedish... Å Ã,,Ö åäö...
I made a font for a swedish game with those characters, but it is hard typing with other characters like $#& especially when different characters has to be used for capital and lower case letters...
AGS supports using all 256 characters of TTF fonts, but only in translations. That means, so long as your game's main language is in English, you can generate a translation file and that is allowed to use the full character set, assuming you have a TTF font.
i figured my banner ad in my signature was clear enough on the font it was... ;)
Is it possible to change the keyboard layout in a game?
I was thinking of doing a small game with text parser, in swedish.
Or could I create a script that change the three characters that's in åäö's places in the english keyboard layout... if you understand what I mean :D
to make the question more simple, is it possible to make the text parser show "A" when I press "B"?
Quote from: Pumaman on Thu 12/08/2004 23:07:50
AGS supports using all 256 characters of TTF fonts, but only in translations. That means, so long as your game's main language is in English, you can generate a translation file and that is allowed to use the full character set, assuming you have a TTF font.
So, if I am understanding this correctly, I would be able to use all the extended characters of a TrueType font so long that it was in a translation file?
well, you can use the first 256 characters of the TrueType font. Any extra unicode charactrs are not accessible.