I've had a browse through a forums, and couldn't find anything on this.
I was wondering if it would be possible to change the colour of the black outline around fonts. I know you can do something like the credits of Cirque de Zale and have an outline font used as a standard font and change the colour noramlly, but that leaves transparency where the regular, un-outlined font would be.
What got me thinking about this was looking at ghost sprites, like LeChuck from SoMI and such, and how the effect was created by having blue outlines and black/dark fills. It would be cool to extend that effect to the character's speech.
Obscure, but in the manual (http://www.adventuregamestudio.co.uk/manual/Globalvariables.htm):
Quote
game.text_shadow_color
Color used for speech text shadow (default 16).
'Outline' would make more sense than 'shadow', since that's what it's called on the Font window, but it should do the trick.
Oh right, I've seen that before, but never thought it was used for the outlines. Thanks a lot, Ashen :D