Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: TheMagician on Tue 29/07/2003 22:52:27

Title: Changing Region-Tint at runtime ?
Post by: TheMagician on Tue 29/07/2003 22:52:27
Hi everybody,

I am just wondering: is it possible to change the color tint of a region at runtime? I haevn't found something like that in the manual.

I mean you can do "SetAreaLightLevel" but that doesn't change the tint.

The reason why I ask this is: I have a blinking neon-sign in a dark street and I want the player to be affected by the lightning. So he has to blink, too.

Any ideas?

Thanks in advance,
Stefan
Title: Re:Changing Region-Tint at runtime ?
Post by: TerranRich on Wed 30/07/2003 01:51:34
There really are no tint functions for regions as of yet. I think Chris should have added this into AGS when he added in tinted regions.

Suggest it once CJ returns from Mittens. :)
Title: Re:Changing Region-Tint at runtime ?
Post by: TheMagician on Wed 30/07/2003 09:54:18
Hi terranRICH,

thanks for your reply.
Where can I suggest it? Is there a thread for suggestions?

And how long is Mittens going to be?
Title: Re:Changing Region-Tint at runtime ?
Post by: Scummbuddy on Wed 30/07/2003 18:37:30
Mittens is till the end of this week.  Wait until Saturday, and then repost in this post to bring it towards the top.  If no response by sunday/monday, then private message "CJ" with the html link to this post.
Title: Re:Changing Region-Tint at runtime ?
Post by: TheMagician on Wed 30/07/2003 19:32:40
Thanks, I will sure do that.
Title: Re:Changing Region-Tint at runtime ?
Post by: Pumaman on Sat 02/08/2003 23:30:06
Good idea, I'll add it to my list.