Character skips

Started by Oz, Wed 04/08/2004 01:55:50

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Oz

This was supposedly fixed in 2.62 beta, but I still get skipping (using 2.62 final). I've tried different speeds (although I really need the lowest speed possible for the game i'm working on) with no positive results. I've been testing this quite thoroughly and I think that it only happens when you move the character manually using the mouse. I have not yet seen it happen when using any of the MoveCharacter commands. Any news on this?
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Oz

*BUMP*

Anything new on this?
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Pumaman

Hmm, as far as I was aware this was fixed in 2.62.

If it's still a problem, any chance you could post a small game that demonstrates the problem?

Oz

Sure, here it is:

http://hem.bredband.net/jericho/Compiled.rar

You might have to move the char around a bit to actually catch the skipping, it seems to happen at random. Watch closely as the char approaches its destination.

All I did was load the default game and set the character speed to 1 and the animation speed to 1 (which are the settings I use for my own game). Note that skipping does NOT occur when using the default movement/animation speed settings, and as far as I can see it does not occur when using any of the MoveCharacter commands. I hope this helps!

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Oz

I tried changing the movement speed to 3 and there seems to be no skipping. This would be a workaround, but I really need the lowest movement speed possible for my game because of the small scale. Otherwise the player will move around the screen too quickly, and it will look odd.
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Rui 'Trovatore' Pires

Silly question, I suppose... but does it still skip when you use the "automatic speed change with scaling" thingy instead of setting the speed yourself?
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Oz

Ah, no. I'm not using area scaling. I've drawn the graphics for the game at a small scale. The character is only 16x16 pixels (top-down game).
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Pumaman

Well, I had a bit of a click around and didn't really notice anything. The closest I saw was a tiny (perhaps 2-3 pixel) skip if you do an almost-but-not-quite-vertical move; is this what you're referring to, or is there something more?

Oz

The length of the skip seems to vary. From barely noticeable to around 5 pixels or so. It looks really weird in my game at least, maybe because the character sprite is so small. But like I said, it doesn't happen when using a higher movement speed, unfortunately that is not an option for me...
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Scummbuddy

could this be a good use of the Record Game ability? Since its not really documented, I can't exactly remember all about it.
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Oz

Quote from: Scummbuddy on Thu 02/12/2004 02:39:20
could this be a good use of the Record Game ability? Since its not really documented, I can't exactly remember all about it.

Sounds interesting? Any further info on this? Might be useful to demonstrate the problem (if not yet obvious).
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strazer

Try pressing [ALT]+[R].

Oz

#32
Okay, here is a recording (i think!) of the skipping. The character skips a couple of times in a row when moved down across the screen in this replay. How do you play back an .agr-replay btw? ;)

http://hem.bredband.net/jericho/skip.agr

I hope this helps.
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strazer

Afaik, with the setup program, under >> Advanced.
But of course, he needs your game, too. Recordings are no videos.

Gilbert

I don't know, but it looks quite minor to me, acceptable for me at least.

Oz

#35
Quote from: strazer on Fri 03/12/2004 03:52:40
Afaik, with the setup program, under >> Advanced.
But of course, he needs your game, too. Recordings are no videos.

Yeah. I used the game that I uploaded earlier to record the replay (http://hem.bredband.net/jericho/Compiled.rar).

Gilbot,

I guess it's a matter of opinion, but my character is a lot smaller than Roger, so the skip gets bigger, sort of. It looks odd, and feels jerky.
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Pumaman

Ok then -- this is sort of a known issue; v2.62 fixed a more serious skipping which happened in some situations.

I'll look into this to see if I can resolve it once and for all.

Oz

That sounds great! Thanks CJ, and good luck.
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Pumaman

Ok, I've made some changes in 2.7 beta 6. Try it out on a backup copy of your game and see if it helps.

Oz

Quote from: Pumaman on Sun 12/12/2004 18:28:37
Ok, I've made some changes in 2.7 beta 6. Try it out on a backup copy of your game and see if it helps.

It's better now, but still some skipping occurs. Nothing I can't live with though. :)
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