Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: on Fri 17/10/2003 14:34:48

Title: CJ: Got a fatal exception!
Post by: on Fri 17/10/2003 14:34:48
When i added a new object into my already existing room and i wanted to test it, i got this weird error just after loading the game.

Maybe it has something to do with the standart sprites i deleted / replaced.

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Illegal exception
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An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x0043C28E ; program pointer is +5, ACI version 2.56.627, gtags (0,10)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and notify CJ on the Tech forum.
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OK  
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Title: Re:CJ: Got a fatal exception!
Post by: a-v-o on Fri 17/10/2003 20:27:34
probably deleted sprites for mouse cursor

View Threads:
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Title: Re:CJ: Got a fatal exception!
Post by: on Fri 17/10/2003 23:24:51
Oh yeah, this might have caused it. Sorry for ringing the alarm bell :)
Title: Re:CJ: Got a fatal exception!
Post by: Pumaman on Sat 18/10/2003 20:03:07
You know, there is a big warning message that you have to read before deleting things :P
Title: Re:CJ: Got a fatal exception!
Post by: Ishmael on Sat 18/10/2003 20:42:18
... or do people just click the OK without reading the messages ... ?
Title: Re:CJ: Got a fatal exception!
Post by: Pumaman on Sun 19/10/2003 15:33:47
Well, the 2.57 beta now checks for this so it should stop people making the same mistake in future :)
Title: Re:CJ: Got a fatal exception!
Post by: Spyros on Sun 19/10/2003 20:09:05
Quote from: Pumaman on Sun 19/10/2003 15:33:47
Well, the 2.57 beta now checks for this so it should stop people making the same mistake in future :)


You mean that 2.57 checks if the user has read the warning message?
WOW
Title: Re:CJ: Got a fatal exception!
Post by: Pumaman on Sun 19/10/2003 21:16:32
Hehe good idea, the next version will count the number of seconds between the dialog popping up and you pressing "Yes"... and if it's less than the time it should take to read the text, then it will refuse to delete the sprite!
Title: Re:CJ: Got a fatal exception!
Post by: Scummbuddy on Mon 20/10/2003 07:44:15
I like what some websites do and put the actual agreement to their terms link in their paragraph saying in small text "if you agree click here" but will also at the bottom of it have the "I agree.... I disagree"   people will obviously just jump ahead an click the much larger link on the bottom, and then get scolded with a small error window, but that wouldnt be easy to do with the already error window.