Is there a way so the music crossfades in before the text box comes up. I have tried several different ways but none seem to be successful. Can someone please help me with this problem?
Which text box comes up when? The problem description is a little vague!
Text box comes up before the music fades (after fadein) and then fades after the textboxes dissappear.
Do you mean that you have a textbox programmed to come up in your "after fadein" interaction?
You could move your textbox script to occur in the repeatedly execute on the following condition
if ((GetCurrentMusic() == *insert new track number here*) && (GetGlobalInt(23)==0)) {
// do your textbox here, then..
SetGlobalInt(23, 1);
}
Or alternatively, use a timer to wait a bit after graphics fadein before doing the text box
Yeah i figured out that if u use Wait (100); before you put the message box's up its fine :)