Massive slowdown when changing room transition style

Started by Alynn, Sun 22/02/2004 21:26:57

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Alynn

I started with it fade in/out worked fine... just out of curiosity I wondered if it would look better with a different style. So under General Settings I changed to  disolve, and tested the game... and encountered the most horrendous slowdown ever... i'ts the same for all the others except Fade in/out and instant those are the only two that work with no slowdown...

2.60 sp1 version 2GHz 512MB Ram....

bug, or is this normal when changing styles in the middle of development?

Gilbert

I think it has nothing to do with changing it in the middle of development. If you found these styles slow when setting them in the middle of the development, they'll certainly be slow also when you set them initially.

Screen transitions involve redrawing all the pixels on screen. What resolution and colour depth is your game in?

Alynn


Ytterbium

That's odd. I had to change from fade to black box after converting to 32 bit color. Fade was just too slow after that.

Currently in production: Septigon

Gilbert

Maybe it's specific problem with certain graphic card drivers, I can't reproduce it aand is not sure of the real problem.

MrColossal

doesn't dissolve have to load both background images into memory, dissolve between them and then take out the old one?

or am i stupid?
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Gilbert

Yep, if the room file is large, it can also be the cause I think.

InCreator

#7
Before I got new computer, dissolve was fastest transition after 'instant'. Fade and crossfade were painfully slow, so whole problem sounds strange...

Pumaman

Strange, I can't replicate anything like this myself. Box Out should certainly not be slow.

At 320x240x16, they all work at full speed on my 750 Mhz system, so I'm a bit puzzled by this.

Does it happen both full-screen and windowed?

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