Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: RickJ on Sat 21/05/2005 03:25:16

Title: DisplayTextAsSpeech Z-Order
Post by: RickJ on Sat 21/05/2005 03:25:16
I created a custom inventory window but I noticed that speech is displayed behind the GUI; fair enough.   However if the "Display Text As Speech" option in the "General Settings" tab is checked then when one examines items in the inventory gui the resulting text descriptions are displayed behind the GUI.   

Has it always been this way or is this a bug or something introduced by V2.7, or have I done something wrong?

If it's supposed to work this way then I wonder how useful the "Display Text as Speech" option is;  in fact it would seem to me to cause more harm than good.   

Title: Re: DisplayTextAsSpeech Z-Order
Post by: Pumaman on Sat 21/05/2005 14:00:11
Speech should be moved around the GUI if possible so that it's not covered up by it; but yes, this behaviour is standard.

There is an outstanding request to enable you to change hte Z-order of speech relative to GUIs.
Title: Re: DisplayTextAsSpeech Z-Order
Post by: RickJ on Sat 21/05/2005 20:38:38
I vaguley remember something about the character speech but thought that the display mechanism would just use the speech fonts but otherwise work as it does when using a text box.   Fair enough. though.