Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Albert Cuandero on Thu 26/08/2004 19:34:19

Title: Error message from AGS
Post by: Albert Cuandero on Thu 26/08/2004 19:34:19
A pop-up  asked me to post this here (I hope I'm doing it right):

"exepction 0xC000005 AGSEDIT.EXE at EIP=0n004948D1 ACI version 2.61.490 while saving room"

I just added a script in "leaves room-run script" and tried to save it.

I wrote:

if (GetGlobalInt (0) == 0) {
  Display ("blah");
  SetGlobalInt (0, 1);
}

The script worked fine, when I tried it the second time...

Hope I have been helpful...
Title: Re: Error message from AGS
Post by: Mr Jake on Thu 26/08/2004 19:49:17
I would think it might be because of displaying a message after the character has left a room and before he is in the next
Title: Re: Error message from AGS
Post by: Albert Cuandero on Thu 26/08/2004 19:54:45
No clue.

After the crash I just reentered it and it worked OK. It displayed the message before the fade-out.

Maybe I had a missing semicolon or something that made it crash...
Title: Re: Error message from AGS
Post by: Ishmael on Fri 27/08/2004 08:43:03
It's just an exception somewhere. If you'd be getting the error message every time you do something, then it could be a bug or something, but as it is random, once appearing, it don't seem that serious to me, but sill worth looking into...
Title: Re: Error message from AGS
Post by: Gilbert on Fri 27/08/2004 08:49:11
Since it's just a crash for the editor (not the engine), and seems that you managed to do it the second time, I'll say it should be okay then.

But of course, it's correct to post here and see if it may help CJ improving the editor (if it's really caused by some instability issue of it I mean).
Title: Re: Error message from AGS
Post by: Pumaman on Sun 29/08/2004 21:41:13
Hmm strange ... let me know if it happens again.