Disabling mouse permanently

Started by Kinoko, Wed 16/06/2004 15:32:56

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Kinoko

If I wanted to make a game based solely on keyboard input with no mouse cursor, would the best way to achieve this be to set the cursor mode to 'wait' and give it a transparent graphic?

Isegrim

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Kinoko

Would this also completely disable it's use?

Gilbert

Nope, but all mouse usage were designed by the game maker him(her)self, so you can just don't use any interactions related to mouse usage in your game (and comment out any mouse-related stuff in the script).

Scorpiorus

Or, if you want to use these interactions, you could combine HideMouseCursor() with your idea of setting a mouse cursor to the wait mode. Thus, only the any click interaction is possible for player to run with a mouse click but you can then just don't use it at all.

Radiant

Or you could just take the on_mouse_click function and have it simply read 'return'.

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