Foot Planting

Started by subspark, Sun 02/12/2007 20:44:20

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Pumaman

Quote from: KhrisMUC on Tue 04/12/2007 14:34:01
An obvious plus for AGS would be if people stopped to request "make my game" type stuff every other day. It's a powerful, free engine that's developed in CJ's free time.
Stop wasting that time just because you're too lazy to move some pixels.

I don't buy this argument, because then you could well say "why should AGS have a Repeat Music option, just because you're too lazy to put a check in for when the track finishes and restart it yourself?", and go on stripping out features until there's nothing left.

As with any other suggestion, if it's something that there's popular support for as a feature that would make game-making easier, then it will be considered for a future version.

QuoteEdit: MrColossal: And I'm perfectly capable of deciding when and how to voice my opinion without you patronizing me, thanks.

Please, this is the Technical Forum, not Aunt Mavis's Daycare Centre. Let's keep it civilised.

subspark

#21
I respect your opinion Khris but I'm highly inclined to agree with CJ. He relies on this community to provide feedback on features that are most desired.
A suggestion may seem like a waste of time to one member, but be perfectly reasonable to everybody else.
So again I respect your opinion, but I don't believe I deserve to be criticized for my own.

EDIT: Ideally, if you have correct foot planting at full scale either by sprite editing or the suggested feature you can solve the foot sliding problem that occurs if AdjustSpeedWithScaling is turned on. I imagine you'd simply need to tweak your frame's coordinates for each scale state. That is if states is the way Chris would go about this.

Cheers,
Paul.

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