Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Sola on Fri 16/06/2006 06:44:13

Title: FPS Panoramic shooter (SOLVED)
Post by: Sola on Fri 16/06/2006 06:44:13
Hi I was wondering if anyone has any experience with this idea:

You can rotate your view with your mouse and shoot at enemies as they fly towards you. The view would be first person.

(btw, I scoured the search and found nothing remotely helpful)
Title: Re: FPS Panoramic shooter
Post by: Radiant on Fri 16/06/2006 08:11:33
For true 3-d games such as an FPS, I would recommend using e.g. OpenGL rather than AGS.
Title: Re: FPS Panoramic shooter
Post by: Gilbert on Fri 16/06/2006 10:59:10
Depends on how you want it to be, AGS definitely wasn't designed for this sort of stuff.

But still, it's possible for simple ones, like this one (http://www.2dadventure.com/ags/parashot.zip) which I quickly mucked up (crappy coding and loads of bugs, need AGS V2.71+ if you want to check the source and compile).

Edited: I forgot to uncomment a line, so the game is invincible, if you really want to die, open up room1 script and look for the line:
//lives--;
uncomment this and recompile for a more "realistic" version. ;) (I'm too lazy to re-upload.)
Title: Re: FPS Panoramic shooter
Post by: Sola on Sat 17/06/2006 06:14:20
Thanks Gilbott! EXACTLY WHAT I NEED!
and I had also wanted to know to create one of those radar thingies at the bottom right corner of the screen. Thanks God bless you.
:)
Title: Re: FPS Panoramic shooter (SOLVED)
Post by: Ponch on Mon 19/06/2006 20:36:23
Damn! I've been playing around with something like this for months. I was hoping to unleash it's awesomeness here when it was done.

Now my thunder has been stolen!

What will I do with myself now? Who will be impressed with my "also ran" status? How can I ever learn to love again?!?

*sob*  :'(

Oh well, there's always beer.
Title: Re: FPS Panoramic shooter (SOLVED)
Post by: Gilbert on Tue 20/06/2006 06:50:59
Sorry Ponch (lies ;)), I know how you feel. But as my crappy game was just put together in a very short time, obviously it wouldn't reach the standard of what you're doing (it does have AWESUME graphics as it uses default graphics made by our almighty art person), as you had put together time and effort into it (and no matter what my game had served its purpose anyway).

Just continue on your good work and I'm sure we'll all be impressed! :D