global variables

Started by foz, Mon 30/06/2003 20:00:44

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foz

i have been trying to set a global variable inside a script.....not having any luck can anyone help.....i basically want a character in the game after a dialog option has been chosen ...for the character to look away....which i have done inside the dialog script

eg:-  

function dialog_request (int x) {
   // your code here
if (x ==5){
SetCharacterView(DAV,25);
AnimateCharacter(DAV,2,0,0);

GUIOn(2);}
}

but i want to set the global variable after the charater starts animating....please help....or my game will lose one of its puzzles


thanks

Pumaman

Well, what global variable do you want to set?

Just put:

SetGlobalInt (10, 1);

under your AnimateCharacter command to set globalint 10 to 1, for example.

foz

i used this instead........
if (character[DAV].loop....
to get the result i needed....thanks
i wanted to set a graphicglobalvariable..
i`m not sure if that can be done...
i noticed getgraphicglobalvariable to read them...in a script...
i got round my problem anyway


thanks mate

Scorpiorus

Nope, there is no SetGraphicalVariable() function it AGS.

-Cheers

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