Header for dialog gui (small feature request)

Started by Radiant, Tue 31/08/2004 11:02:54

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Mr Jake


Pumaman

What's wrong with proposing a feature to make your life easier? I can see how an add-score-once thing would be useful, but I'm not sure if it's useful enough as a dialog command to justify being added.

Edwin Xie

Hmm, if we get along to see the hard-coded scripts it would be VERY VERY VERY useful.
Moving at superhigh speed getting to the planet called Earth. But it is boxed in white......thing.....

monkey0506

Quote from: Edwinxie on Tue 07/09/2004 00:53:22
Hmm, if we get along to see the hard-coded scripts it would be VERY VERY VERY useful.

Are you saying it would be useful if we could edit the engine???






Yes... That would be very very useful... hahha... HHahhaha.... MUAHAHHAHAHHAHA!!!! Uh...  ::)

Edwin Xie

Hey, uh, Radiant, you can make your own Dialog GUI, just make one and then click "Dialog options on gui" checkmark
Moving at superhigh speed getting to the planet called Earth. But it is boxed in white......thing.....

Radiant

That's true, Edwin, however it doesn't place the dialog text where I want it (specifically, it always places it in the upper left corner of the dialog, but I'd want to place some kind of border around it). Also the dialog may run off the GUI if it's too small.

Scorpiorus

By the way, there are game.dialog_options_x and game.dialog_options_y variables specifying an offset from the top left corner of the dialog GUI.

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