Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Fizz on Sun 14/03/2004 14:09:18

Title: help with animations
Post by: Fizz on Sun 14/03/2004 14:09:18
Hey everyone! I have a very simple question, and I'm not even sure this is the right place to post...
the thing is, I'm making a black and white game, and the style is that of cartoons from the 1910-1930 era... think early mickey mouse or silly symphonies, stuff like that. in that period, the animators were all hyped out over the fact that DRAWINGS CAN MOvE!?!1+! so, almost everything in the image is moving in one way or another (plants sway in the wind, even though theyre indoor, eyes constantly moving on characters etc.) my problem is, i need for my player character to sort of "bounce" while he's just standing there, but when i assign a "normal" view, it wont animate? i hope this is the right place to post, hehe. stupid question, i know, but i seriously can't figure it out. thank you in advance!
Title: Re:help with animations
Post by: Pumaman on Sun 14/03/2004 14:40:45
Set an idle view for the character, then it will animate while he's standing there.
Title: Re:help with animations
Post by: Fizz on Sun 14/03/2004 15:12:36
yes, ive tried that... but it only sets in after like... 20 seconds, and then it only plays once. i need for him to "bounce" all the time...
Title: Re:help with animations
Post by: Fuzzpilz on Sun 14/03/2004 15:24:51
Use the SetCharacterIdle function - it allows you to change the delay. AFAIK, there's no other way to change it.
Title: Re:help with animations
Post by: Pumaman on Sun 14/03/2004 17:37:41
Yeah, use SetCharacterIdle with a delay of 0 - that should accomplish what you're after.