Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: AGA on Wed 30/04/2003 17:36:51

Title: Help with CMI-style GUI
Post by: AGA on Wed 30/04/2003 17:36:51
I've used LucasFan's CMI GUI template, and that works fine outside the inventory. However when you right-click to open the inventory, the verbcoin doesn't work inside the inventory, left-click selects an item and right-click looks at it. Has anybody managed to get the verbcoin to work inside the inventory, like in CMI, too?
Title: Re:Help with CMI-style GUI
Post by: AJA on Wed 30/04/2003 18:16:53
Yes... I can post the whole test game if you want...

-EDIT-

Well anyway, here it is: http://koti.mbnet.fi/dima/downloads/verbcoin.zip (http://koti.mbnet.fi/dima/downloads/verbcoin.zip)

I hope you'll understand how it works... it's a bit messy. And the comments are in Finnish but I'm sure you'll figure it out sooner or later. :)

-EDIT2-

Needs AGS 2.55 beta 2, btw...
Title: Re:Help with CMI-style GUI
Post by: AGA on Wed 30/04/2003 18:50:19
Thank you very much, works perfectly :)

Pity I can't understand the scripting, but as long as it works, it doesn't really matter... Thanks again :D
Title: Re:Help with CMI-style GUI
Post by: AJA on Wed 30/04/2003 19:25:50
I'm glad I was able to help you...
Title: Re:Help with CMI-style GUI
Post by: on Sat 10/05/2003 19:54:30
There is a problem Aja!!!!!!!1
When i run this verbcoin demo in ags,it gives an error and quits.I have ags 2.54 but still this thing does not work.Any one can help me
Title: Re:Help with CMI-style GUI
Post by: jannar85 on Sat 10/05/2003 21:24:47
You have to upgrade your AGS to version 2.55 beta 2