How to run my game in ScummVM

Started by Sakspapir, Fri 12/01/2024 10:49:54

Previous topic - Next topic

Sakspapir

Hi guys,

I've been trying to figure out how I can run the game I'm creating in ScummVM. I've been googling, but can't seem to figure out how to do this. I don't even know if it requires specific changes in the AGS source code, or if it should basically work out of the box (after building the game files).

Is there some kind of step-by-step guide on how to do this?

If not, can anyone point me in the direction of relevant documentation/instructions?

My game is running in AGS 3.6

Thanks in advance,
Øystein

Khris

#1
It should work out of the box. I tried to run my 3.6.0 Sierra test game and it worked fine.

If you haven't already, compile the Game in AGS by pressing F7. Do not save the game after this because it will delete the .exe again!

Now add a game to ScummVM and pick [game folder]/Compiled/Windows as the folder to add. You might get a compatibility message, just click "Add anyway".

Crimson Wizard

Quote from: Khris on Fri 12/01/2024 11:30:45Now add a game to ScummVM and pick [game folder]/Compiled/Windows as the folder to add. You might get a compatibility message, just click "Add anyway".

Not Compiled/Windows though, but Compiled/Data. Data folder contains raw game data (file called gamename.ags). It is also never deleted.

Quote from: Khris on Fri 12/01/2024 11:30:45Do not save the game after this because it will delete the .exe again!

Game exe in Windows folder is not deleted on saving, but on a test run (F5).

Sakspapir

#3
Thanks a lot guys! I'll try this.

EDIT: It worked perfectly, thanks again.

SMF spam blocked by CleanTalk