Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Gregjazz on Fri 18/06/2004 22:20:06

Title: Idle view suggestion...
Post by: Gregjazz on Fri 18/06/2004 22:20:06
Now wouldn't this be nice:

character[EGO].idleview

That way you can check to see which idle view the character is using, which would be useful if you were using multiple idle animations -- switching between several. Then you could check which one was being used.

Thanks,

Greg

P.S. CJ, is 'increasing number of available hotspots' and 'more dialog options' on your to-do list for the next beta? Working on Apprentice 2, and I really need those, please. Actually, to do with the dialog options, it's just that one of the conversations has 31 options. If it's a big deal, I could always attempt to split it up into several topics.

And I appreciate all your work on AGS, CJ, I really do.

Ug, I'm starting to sound like the Master from Apprentice.

Back to work!
Title: Re: Idle view suggestion...
Post by: Pumaman on Sat 19/06/2004 21:46:24
Sounds reasonable enough, I'll add it to my list.

QuoteCJ, is 'increasing number of available hotspots' and 'more dialog options' on your to-do list for the next beta?

Increasing hotspots definitely is; however, increasing the number of dialog options is unlikely to make it into the next version, to be honest with you.
Title: Re: Idle view suggestion...
Post by: Gregjazz on Sun 20/06/2004 03:47:06
Okay, thank you for letting me know! Sorry to bother you about it -- I think I posted about it before. :P