This is a problem I never had before, and now, suddenly, it's occuring.
My game features a team of characters, one following the other everywhere except in a few specific locations. I used to be able to turn off this following, but now, there's an illegal exception every time I do. I checked global scripts, and I can't find any contradictions (like an "always follow" script of some kind). But the game always crashes at the exact line where I release following (the character is char 1, no doubt possible, I'm passing FollowCharacter (1, -1) as the exact line, with ; etc, of course). I have tested multiple rooms and situations.
I can't copy and paste the error message box on this machine, but I can write it down now--know, though, that on this same machine, I was able to Followcharacter (1, -1) before:
An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x004468E0; program pointer is +6, ACI version 2.55.560, gtags (4,0)
AGS cannot continue (blah blah blah, you know this bit)
(Room 63 script line 67) [that's the line where I put the FollowCharacter script]
What can I do??
Thanks for the report - turns out it's a sly bug that only happens if your game is in Debug Mode. I'll get it fixed.