Translation of Credits

Started by , Fri 21/07/2006 12:59:01

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David-kyo

I'm translating a game for someone, and there's a problem with the translation of the credits. A new message appears, that says '<Language Translation> by <Translator Guy>' or something like that, and neither I nor the creator of the game know how this message could be edited. This doesn't appear in the translation .txt-file, nor was it found anywhere inside the game source. I also checked the AGS manual but it says nothing about this.

Any help on how to solve this problem would be very much appreciated.

GarageGothic

Are you using any kind of plugin or module for your credits? If so, which one? If not, could you please post your credits code?

David-kyo

I have no idea unfortunately, I only have the translation text for the game, I have no knowledge of the AGS system whatsoever. :( So this is all caused by plugins? I'll try asking the author of the game about this, then.

GarageGothic

#3
Some types of strings (i.e. ones that are modified or created by the engine, typically used in linebreaking code etc.) don't work with translations. In that case, you must ask the author to hardcode the translated text into the game code and use the Game.TranslationFilename property to check when it should be displayed.

I'm having big problems with this in my own game, so much that I'm almost giving up the idea of having it translated since every damn webpage in the game would need its own version for every language .

Edit by strazer: it's -> its ;)

Pumaman

Yes, the "'<Language Translation> by <Translator Guy>" text must be in the game somewhere, perhaps in a plugin or module. You could try manually adding it to the end of your translation file and translating it, and see if it works.

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