My invwindow(invcustominv)'s width is 2. In game i do :
invcustominv.width = 32;
Then i do:
Display("%d",invcustominv.width);
It shows "32". Then i click on the item and still only a width of 2 is clickable.
I don't quite understand your question, did you mean that you set the GUI's width to 32 pixels, yet only 2 pixels worth of width is clickable?
yes, in the editor its 2 width and then in game i increase it but only 2 is clickable.
What is the ItemWidth of the inv window set to?
That one also happens to be 32.
If it's a bug i don't need it fixed now because i've found a more suitable alternative.