Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Stee on Sun 07/06/2009 14:06:25

Title: Is directinput/Xinput accessible?
Post by: Stee on Sun 07/06/2009 14:06:25
Question as the title suggests. Thinking of writing a Xinput controller plugin, but I suppose theres no point if it can't be used.
Title: Re: Is directinput/Xinput accessible?
Post by: Pumaman on Sun 07/06/2009 17:43:22
If you are writing a plugin for an extra controller then you can just use DirectInputCreate to create your own DirectInput interface, there's no need to try and interact with the one AGS is using internally.