What's the status of the Linux engine port?

Started by Tartalo, Sat 18/06/2011 00:01:26

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Tartalo

In 2007 I had to much time in my hands and while learning Python, in an effort to make it easier to play AGS games in Linux, I wrote a mess of spaghetti code that I called Adventure Game Goddess (see my signature), apparently a few people found it useful and it's even mentioned in the AGS' Wikipedia page.  I abandoned my Goddess when EvilTypeGuy abandoned  the Linux engine project and right now it would need some changes to be usable again.

Recently I have discovered that not only Electroshokker refloated the Linux engine project but also that CJ has gone Open Source (Thanks!!!), so I've been wondering if I should dedicate a couple of weekends to fix the Goddess, but I have 2 doubts.

1) The license change has given new life to the Linux engine, but the official thread by Electroshokker is silent since April the 1st, and RedDwarf abruptly stopped updating his gitorous repository in May 23rd, so is anyone working on the Linux engine? (I don't have the knowledge to do it myself, sorry)

2) I have read that there are some talks with ScummVM. That would be an infinitely better solution than my crappy script, what's the status of this?

Thanks everyone,

Tartalo

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