in my game i am using an Indy foa like gui. i used a template i downloaded. i want to change some of the keys around whuich i have done. all i want now is my menu to be opened up by pressing esccape. at the moment it is opened up by pressing f5. what is the numebr equal to esc? at the mo i have:
if (IsGamePaused() == 5) keycode=0; // game paused, so don't react to keypresses
if (keycode==359) Display("Adventure Game Studio v2 run-time engine[[Copyright (c) 1999-2003 Chris Jones[[SCUMM template by Proskrito :)");// F1
if (keycode==99) GUIOn(OPTIONS); // F5 - OPTIONS
if (keycode==366) RestartGame(); // F8 - RESTART
if (keycode==434) SaveScreenShot("scrnshot.bmp"); // F12
if (keycode==19) Debug(0,0); // Ctrl-S, give all inventory
if (keycode==22) Debug(1,0); // Ctrl-V, version
if (keycode==1) Debug(2,0); // Ctrl-A, show walkable areas
if (keycode==24) Debug(3,0); // Ctrl-X, teleport to room
i want to change the one "f5 - options" is this possible? if so waht is esc number equivalent?
There is an ASCII code table in the AGS manual (manual -> Reference -> ASCII code table) ;)
escape is 27 btw
~Cheers
Please see the ASCII Code Table section in the manual.
ESC is 27.