Okay,
After playing with the dialog stuff a lot. I can't figure out how tierra made the portaits trade places when the dialog goes back and forth between 2 characters. I'm sure I could do this with a brute force approach and not use the dialog engine, but this should be easier.
Any suggestions?
Yeah, it's a built-in feature. Check out the
game.swap_portrait global variable.
manual:
QuoteSet to 1 to make sierra-style speech swap the portrait image from left to right when different people talk.
~Cheer
Thanks, that's awesome.
Oh, one other thought.
It would be pretty cool to add a command to let you set this from inside the dialog engine. that way you would haven't to call a script function between each character. You could just toggle this value back and forth.
Just a thought.
What? Did you even try it? It's supposed to automtically do it for you when it's set to 1. When it's 0, it stays on one side.
hmmmm....I think I misunderstood. I need to be slapped. Sometimes I miss the obvious.