Problems with testing games (Windows 7)

Started by rosvosektori, Wed 14/09/2011 17:17:44

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rosvosektori

Hi everyone. I'm a total newbie with a game idea, so I decided to test making a simple game with AGS. The first thing I did was test the Demo. In windowed mode, it ran really slow and the cursor had problems moving. In full screen mode, the colours were messed up. The music and the cursor worked fine, though. Speed was also ok.

I also created a new game project and tested that one without making any changes to it - windowed mode, same cursor problems. Clicking doesn't work. Full screen mode first showed only the middle part of the screen (black borders). Cursor didn't move, nor did clicking or Esc work. Nothing moved. After some trial and error, I finally got the entire screen showing, but mouse clicking or Esc still didn't work.

I'm currently running Windows 7 64-bit, and I suspect it might have something to do with the problem. For some people though, it seems to be running fine...

I would really appreciate any kind of help with the problem. AGS itself runs fine, but this problem makes testing games impossible.

Khris

Yeah, Win7 64bit and AGS don't go together that well.
Try updating your graphics drivers and DirectX; maybe it'll help. Also try to avoid 256 color games.

rosvosektori

Thanks Khris! I updated DirectX and the Demo Game now seems to work fine full screen. (The colours are still messed up, though.)

The test project still didn't work, so I tested changing the colour depth to 32-bit. Windowed mode works now, full screen still doesn't. Getting there.

arj0n


Gilbert

Quote from: rosvosektori on Thu 15/09/2011 05:14:22
I updated DirectX
Hmmm. One thing to check. Have you updated DirectX9.
Updating DX in WIN7 (and Vista) possibly only updates DX10 or DX11 (or other crap) and you may need to update DX9 manually if it's not done automatically.

Note that DX10/11 are different from previous versions such as DX9 as they don't provide backward compatibilities with earlier DX's so, to run applications not designed for DX10/11 it would rely on DX9. WIN7 and Vista are both installed with DX9 but from what I have heard they for some reasons are packaged with an extremely old version of DX9, so sometimes problems can be resolved after updating specifically DX9.

rosvosektori

Quote from: └» Arj0n «┘ on Thu 15/09/2011 09:10:04
And your graphic card driver update?

Did that too after updating DirectX. Doesn't seem to make any difference.  :/

Quote from: Iceboty V7000a on Thu 15/09/2011 10:26:04
Hmmm. One thing to check. Have you updated DirectX9.
Updating DX in WIN7 (and Vista) possibly only updates DX10 or DX11 (or other crap) and you may need to update DX9 manually if it's not done automatically.

Yeah, I just checked and it was 9.something. Thanks for pointing that out.

AnasAbdin

same problem here, testing resulted with a blank screen, sounds working and I did manage to walk the character and change room with keyboard, so it's only a display thing.

when I reduced the color settings to 32bit, same thing, 16bit worked fine but my .wmv cut scenes did not show...

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