[Mathematics.. again] Catenary & Rope Slack.

Started by Calin Leafshade, Fri 08/01/2010 00:37:16

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Kweepa

Wow, awesome!
Thanks for signing up to share! :D
Still waiting for Purity of the Surf II

TheMagician

Wow, Steve this is unbelievable. I tried to do something like that for one of my last projects but I didn't know where to start ;)

And I have to agree: AGS is great for so many kinds of programs and games. However, speed is the big problem. Especially the DrawingSurface functions are so slow :(

But thanks again. Great piece of code!

Kweepa

New version of the demo with antialiased rope.
See the AntialiasedLine module thread for details.
Now can you let me out, Calin?
Still waiting for Purity of the Surf II

Calin Leafshade

Dude, just wait until i think of something else which entirely pointless but looks awesome.

You have truly excelled yourself this time.

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