Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: punkrebel on Tue 13/07/2004 07:51:58

Title: MI gui help
Post by: punkrebel on Tue 13/07/2004 07:51:58
Sorry again, but i'm not good at all whit scripting, I've just download the ags game demo and have a look at the global script and the gui script. I cannot understand how open and close button can work and also the give, push and pull buttons. can anyone patiently axplain me in a perfect way? tnx very much to the brave one :)
Title: Re: MI gui help
Post by: Pumaman on Tue 13/07/2004 23:41:50
If I remember correctly, they work in a rather odd fashion because of the AGS limit of 9 cursor modes.

If you can make do with a cut-down MI GUI with less available modes (ie. 7 verbs max) then you can just use SetCursorMode and dispense with the complicated code.