Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: RickJ on Thu 21/12/2006 18:18:47

Title: Module Proposal
Post by: RickJ on Thu 21/12/2006 18:18:47
Well we have seen a proliferation of useful public modules. Good work everyone. ;)

I would like to have a discussion about private modules and how we may incorporate them into the "Module Programming Guidelines" published in the technical archive.   You are probably wondering why we should bother if it's a private module.  A naming convention would eliminate the possibility of name conflicts between public and private modules and more importantly if would allow the publication of private modules.
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Huh??? ... What?   Publish private modules????    WTF Rick???    You #$%@! Idiot!!!!


Hehe, I know it sounds mad but it makes sense in the case of game templates that include private modules and in the case of modules that are actually templates for private modules.  I guess the  kind of private module I am talking about would have the following characteristics.