ok i have the full set of problems i am faced with i'll list and maybe some of you nice people ;) will come and help me out. (by the way im sorry but i didnt look through the whole forums for these anwsers)
heres my demo:
http://www.ccstudios.co.uk/demo.zip
Now the bar dosent register clicks (the one at the bottom) it simply ignores them how should i handle this ?
The right click gui problem has recently been fixed.
How do i add a custom dialog (talking) gui and a custom display() (message gui) ?
how do i make my mouse cursor equal that of an items when i select an item in the inventory ? until i stop using it.
also how do i make mouse modes, look, talk, use make the player walk if there isnt anything to interact with for that particular mode ?
sorry to be a bother.
First of all, I must say that the intro part is the most stylish AGS scene I've seen in a while. Did you make that music yourself or was it borrowed from somewhere else? Either way it is lovely.
Re: The bottom bar. Is the gui set to "clickable" on the gui editor screen? Could there possibly be another (invisible) gui covering it?
QuoteHow do i add a custom dialog (talking) gui and a custom display() (message gui) ?
For a customized text (message) GUI just type "Customized Text Windows" in the search field of the AGS Help and read the paragraph. It's explained there very nicely.
For a custom dialog GUI (I think you mean the one where you can chose what you want to say) there is a game option called "Dialog options on GUI" which - when checked - displays the dialog options on the specified GUI.
Hope that helps.
Stefan