How do i set the delay for a View on a mouse cursor whens over something? i searched in the manual AnimationSpeed property, and the properties of view but can't do it.
You have to change the delay values for the frames of (the first loop of) the view. I guess the default delay value is 5, so to change that to 8, enter 3 as the frame delay for every frame. You can also enter -3 to change it to 2, if you need the animation to be faster.
EDIT:
Disregard the rest of this post, ViewFrame.Speed is read-only. You have to change the delay settings manually.
Here's a function:
void ChangeLoopDelay(int view, int loop, int delay) {
ViewFrame*vf;
int frames = Game.GetFrameCountForLoop(view, loop);
int i;
while (i < frames) {
vf = Game.GetViewFrame(view, loop, i);
vf.Speed = delay;
i++;
}
}
Now you can use e.g. ChangeLoopDelay(MOUSE_INTERACT, 0, -3);
Btw, the same general method works for IdleViews.
And how i change it manually? in Characters i know how to do it theres animation speed. Thank you for the help mate.
Just open the view, click on one of the frames, then change the delay value in the properties pane.
Ohhh, i didnt know this, damn i feel so dumb sorry khris and thank you a lot ;)