AGS Error Report.

Started by RetroJay, Thu 11/09/2014 23:19:16

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RetroJay

Hi All.

I think that this is the right forum for this subject.

Ok. Tonight I was merrily working away when AGS suffered a large crash.
At the time I was working on a Character and had inadvertently entered the wrong ID number for it.
AGS told me I had but then everything went wrong.8-0

I am using AGS 3.2.1 (Draconian Version)
I tried to send an error report to AGS Server but couldn't.
So I was told to post it here.
QuoteError: Object reference not set to an instance of an object.
Version: AGS 3.2.1.111

System.NullReferenceException: Object reference not set to an instance of an object.
   at AGS.Editor.CharactersEditorFilter.GetCharacterRect(Character character, Int32 scale, RoomEditorState state)
   at AGS.Editor.CharactersEditorFilter.Paint(Graphics graphics, RoomEditorState state)
   at AGS.Editor.RoomSettingsEditor.bufferedPanel1_Paint(Object sender, PaintEventArgs e)
   at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
   at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
   at System.Windows.Forms.Control.WmPaint(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

All is well, though, with my project and nothing has been lost.;-D

Yours.
Jay.

Crimson Wizard

I did not know you can change character's ID. Is this a Draconian edition feature?

RetroJay

#2
Hi Crimson Wizard.

No Sorry, I got that wrong.:-[

What I meant was that I was working with a character and entered a view number for it that didn't exist. (I Should stop scripting when I get too tired.);)
You see, I wanted my character to play an animation and thought 'I will just do this and call it a night'.
AGS told me that it was an invalid number and then threw a fit.

Sorry for the confusion.

Yours.
Jay.

Crimson Wizard

#3
Oh, I see.

It appears we have this crash fixed in AGS 3.3.1 WIP version.

Not completely sure why you couldn't send crash report. I vaguely recall fixing report address in 3.3.0 (because server address changed). Perhaps 3.2.1 version (and Draconian one) were refering to old one.

RetroJay

Hi Crimson Wizard.

That's good to hear.
Would it be worth me using AGS 3.3.1 WIP version, at the moment or wait a while?

Regarding the 'send error report' It sounds as if you could be right, especially if the server address changed in 3.3.0.
When I tried to send the crash report it said something along the lines of:

'Couldn't connect to server, it maybe busy.
Copy the error report and post it in the Advanced Technical Forums.'

So I thought I would, just in case it helped people who are developing AGS 5.1. (laugh)

Yours.
Jay.

Crimson Wizard

Quote from: RetroJay on Fri 12/09/2014 20:58:53
Would it be worth me using AGS 3.3.1 WIP version, at the moment or wait a while?
I don't know, this depends on whether you want to use new features: http://www.adventuregamestudio.co.uk/forums/index.php?topic=50162.0
Gurok is releasing updates periodically. I think it is relatively safe to use; but still not tested enough, in my opinion.

RetroJay

Thanks for the information, Crimson Wizard.

It all looks and sounds good...but...
I think I will hang on until it is officially released.

Yours.
Jay.

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