(solved) Detect if wait cursor is active?

Started by Radiant, Thu 19/09/2013 15:42:01

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Radiant

Is there a way to know in code (from repeatedly_execute_always) whether the Wait cursor is visible? If another script is running to e.g. move the player around, then the wait cursor will be shown but GetCursorMode() still returns the active cursor mode.

Khris

Try IsInterfaceEnabled(), iirc that should do the trick.

Radiant


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