Suggestion: Turn of Walkable Areas (by color/number)

Started by subspark, Tue 02/09/2003 11:51:03

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subspark

I am making a door where...ahhrgh okay youve probably all heard of my door by now but I need it so that when the door is closed you can't walk past it. The walk paths go past the door and outside where you can't see ego but the only way ego can walk in that walk path (color green i think) is when you click on the door when it's open and the script tells ego to walk outside then the room changes.

In an ideal world this would work except when the door is closed ego can still walk outside in the "leaving room" region of the walk path.

I was pondering and thought of an old trick LucasArts used with SCUMM. They turned off walk regions depending on what goes on in a room. Like most of the lucasarts adventure games, most of the doors that you can open, when clicked on the ego walks outside of it instead of the classic straight room change kind of like myst when you click a door except with a little character in the doorway that does nothing.

Its rather frustrating but alot of AGS games haven't gone to these lengths to make the environment look big by simple techniques such as having the ego walk outside a door when clicked on. Makes you feel you actually did click "walk to door" or "walk to outside"

I'd rather not use collision detection  :o

Could this be a possible implementation in the near future? Sounds feasable, U?

SSH

Do you mean:
RemoveWalkableArea (int areanum)

and

RestoreWalkableArea (int areanum)
?

EDIT:
To be frank, subspark, a lot of these questions would be better in the Beginners forum, rather than Technical...
12

MrColossal

don't you mean

RemoveWalkableArea (int areanum)
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

subspark


subspark

Quote from: SSH on Tue 02/09/2003 12:01:08

To be frank, subspark, a lot of these questions would be better in the Beginners forum, rather than Technical...

ooh im sorry fellas. I guess i really am inexperienced. I must admit I am on a role. i learnt what I did in 5 days. I have used AGS on and off b4 tho.

Thanx for your support. I'll post in more appropriate forum sections in the future.

:)

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