I have music in my game and sometimes when the music changes it seem to play both tracks at once and screw everything up even though I ended the first one, did Wait(1); and then started the second. I used PlayMusic so they should both be playing on channel 0. Does anyone know why this may be happening?
DO you have crossfading turned on?
Yes, it's on mediumish fade
crossfading makes it so more then one track plays at a time
I turned crossfading off and now it doesn't screw always screw up but it still sometimes does. It seems like it usually messes up after a long blocking script.
Can you be more specific about what you mean by it "screwing up"?