Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Samwise on Mon 20/08/2007 11:10:05

Title: Non-English Saved Game Names
Post by: Samwise on Mon 20/08/2007 11:10:05
Hi everybody,

Whenever I try to create a saved game with a Hebrew name, instead of the Hebrew letters I get a ^ sign (i.e. a 7 letter word will appear as "^^^^^^^").

Other issues that involve Hebrew fonts (global messages etc.) work just fine.

Does anybody know how to fix this?
Title: Re: Non-English Saved Game Names
Post by: Pumaman on Mon 20/08/2007 20:27:19
At present the Text Box control only accepts characters with ASCII values between 32 and 128 -- could this be the cause of your problem?
Title: Re: Non-English Saved Game Names
Post by: Radiant on Tue 21/08/2007 07:54:15
Use Radiant FontEdit to create a Hebrew font for your game, problem solved :)
Title: Re: Non-English Saved Game Names
Post by: Samwise on Tue 21/08/2007 10:47:39
I'll check that.


(loved your ATO2K, BTW)


Edit: Well, I've tried to use it, but whenever I try to import a font (6 different ones) it returns the message: "Loading TrueType fonts is only partially supported..."
Title: Re: Non-English Saved Game Names
Post by: Radiant on Wed 22/08/2007 08:49:12
It is. I never got around to writing that part since nobody's ever asked me to (to my knowledge, virtually nobody uses TT fonts within AGS).

There's a few workarounds, for instance FontEdit will import/export fonts to BMP (windows bitmap) files. You can type up something in MS Word, screen capture, and save that to a bitmap. With some creative copy/pasting you can make a font this way in less than an hour.
Title: Re: Non-English Saved Game Names
Post by: Samwise on Wed 22/08/2007 13:41:20
I see.  I think it will be especially complicated with Hebrew, but thanks anyway.