Hi Chris,
For a while you have been using the .NET framework as the basis for the AGS editor. Linux now has a C# .NET Framework which is called Mono that lets you port .NET Framework applications over to Linux. Would there ever be a possibility of porting the editor over to Linux?
There's actually been some discussion on the topic of using Mono to run the 3.0+ editor, but AFAIK it's not functional yet. Something to do with missing libraries in Mono or something. I'm not totally sure, but hopefully somebody will come along with a bit more information on the topic.
Other (Similar) Threads:
AGS Editor and Linux (including Wine and Mono) (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33291.0)
AGS 3 on Linux. Current Status? (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34035.0)
HowTo: Run AGSEditor on Linux with wine (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38574.0)
AGS Editor on OS X (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35490.0)
That said, Mono has really come a long, long way...
Mono is now able to run all the C# parts of the editor, but unfortunately because the editor also relies on a Windows C++ DLL (AGS.Native.DLL), it cannot run in Mono at the moment.
At some point in the future I might port all that code over to C#, but it's really not high on the priority list right now.