(Okay, I know I've been posting a lot of help requests lately, but please bear with me; I've never tried anything like this before :)) Anyhoo...
Is there any way to move an NPC to another room at specific coordinates, like a player character? Moving when the character enters the room isn't much good; he's supposed to be sitting at a table, and it looks a bit weird if he glides through a table and onto the bench. Is there some kind of script I can add saying 'when you move him, move him here'?
Just use
character[SITTINGDUDE].x = SITTINGATTABLEX;
character[SITTINGDUDE].y = SITTINGATTABLEY;
:) Thanks, that's great. One little thing; where should I put this code?
You can put it in the script exactly where you move the character to the new room.
Got it! Thanks! ;D