Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Digital Mosaic Games on Sat 13/02/2010 13:00:53

Title: Problem when importing "Smooth Scrolling & Paralax-Module"
Post by: Digital Mosaic Games on Sat 13/02/2010 13:00:53
When I imported the module(http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33142.0)  in a game I started new it works directly when I started the game. Now I imported the module in my game I´m working at for a long time but when I started it there occured this error. It wasn´t a usual error message. It had a big red circle with a white X in it and there was the option to send this report to the technical forum:

Error: Beim Analysieren von 'EntityName' ist ein Fehler aufgetreten. Zeile 1, Position 148.
Version: AGS 3.2.0.97

System.Xml.XmlException: Beim Analysieren von 'EntityName' ist ein Fehler aufgetreten. Zeile 1, Position 148.
   bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
   bei System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
   bei System.Xml.XmlTextReaderImpl.Throw(String res)
   bei System.Xml.XmlTextReaderImpl.ParseEntityName()
   bei System.Xml.XmlTextReaderImpl.ParseEntityReference()
   bei System.Xml.XmlTextReaderImpl.Read()
   bei System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
   bei System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
   bei System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
   bei System.Xml.XmlDocument.Load(XmlReader reader)
   bei System.Xml.XmlDocument.LoadXml(String xml)
   bei AGS.Editor.NamedPipesEngineCommunication.MessageSenderThread()
   bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Threading.ThreadHelper.ThreadStart()


Has anyone an idea where the problem could be?
Title: Re: Problem when importing "Smooth Scrolling & Paralax-Module"
Post by: Pumaman on Sun 21/02/2010 17:15:08
Does this happen every time you run it, or did it just happen once?