Problem with slow walking characters (Nevermind)

Started by Paoul, Wed 22/04/2009 19:28:13

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Paoul

I've been working on my game foir a while now and everything is working fine.
Lately though, as I;ve been testing the game I've noticed my characters is getting really clunky and stuttery as he's walking.
The animations work fine and the walkable areas are done correct but he keeps doing it. It's only started happening recently as well.

What do you think the problem is?

Thanks

Fedx

When you create a character, set the animation delay in the properties to a lower number, I think it's 5 by default, and the walking speed.
- The gamer doesn't dies... he respawns -

Paoul

I know that, but its not the speed at which the animations are going or the speed of the character...He just like, keeps stopping randomly and stuttering. Sometimes he even just skips a full walking section, pauses and cuts to the end of his walk. It's really frustrating

SSH

Do you have any repeatedly_execute functions?
12

Khris

Remember really hard what you've changed immediately before this behavior started occurring.

Paoul

It's fine...its fixed itself :) I think my computer was just being gay!

Hudders

Now, now. When a computer loves another computer, it's a beautiful thing.

Mikey

just write into the story that the main character has a nervous twitch that randomly happens.

subspark

LMAO! Is your character a herroine junkie? Random convulsions sounds like a great bonus feature!

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