Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Kinoko on Sat 05/03/2005 09:45:27

Title: Room limit? / Z-order for GUI objects (SOLVED)
Post by: Kinoko on Sat 05/03/2005 09:45:27
(I had a problem posted here but er... figured it out - sorry!)

Since I'm here, I'm curious as to whether there's a room limit. There's nothing about it in Game Statistics.

One other thing, would it be possible to add in a Z-order with GUI objects? I made a GUI with a 'text box' image as the background, added labels on top, but then later decided I needed the text box image to be an object. By then, I couldn't get the new button with the text box image behind the text labels... not a huge problem, but it seemed to me that a Z-order would be useful in situations like that.
Title: Re: Room limit? / Z-order for GUI objects
Post by: Rui 'Trovatore' Pires on Sat 05/03/2005 10:13:17
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=18753.0

'Tis trackered, my good friend.
Title: Re: Room limit? / Z-order for GUI objects
Post by: Kinoko on Sat 05/03/2005 11:14:39
Dargh ^_^ That's what I get for not searching. Oh well, thanks Erik!
Title: Re: Room limit? / Z-order for GUI objects
Post by: strazer on Sat 05/03/2005 13:09:56
QuoteSince I'm here, I'm curious as to whether there's a room limit. There's nothing about it in Game Statistics.

You can have up to 1000 rooms, but any numbered >300 will not have their state saved when the player leaves the room.