Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: SillySue on Thu 18/03/2004 17:24:32

Title: Scripting for Lec icon bars
Post by: SillySue on Thu 18/03/2004 17:24:32
I've been making a Lucas style game. Theres a icon bar with 9 buttons:

Close
Open
Give
Push
Pull
Talk to
Look at
Use
Pick up

Does anyone know how to script this.
I dont want them to share the same cursor, each one has a different number, like close is cursor 1 and open is cursor 2.
Thats reminds me of the other problem I'm having. How do you make the interaction button in the room area let you use more than about 8 cursors?
If I know how to make more 'flags' I dont need the script, but if no one knows how to get more interaction flags, please give me the script.

Thank you
Title: Re:Scripting for Lec icon bars
Post by: Isegrim on Thu 18/03/2004 17:46:45
Check out this thread:
http://www.adventuregamestudio.co.uk/yabb/index.php?board=6;action=display;threadid=7616
there is possibly every imaginable question that could be asked about LEC inside ;)
Title: Re:Scripting for Lec icon bars
Post by: SillySue on Thu 18/03/2004 18:57:47
Oh, but they use big words I cant understand ???

I dont know if they're answering my question because I dont know what they're saying.

Damn, if only I had a dictionary ::)

Can anyone show me a perticular answer?

Title: Re:Scripting for Lec icon bars
Post by: Scummbuddy on Thu 18/03/2004 19:18:02
Download this

http://galeon.com/golfa/otros/nuevos/MI2_template_v13.rar

and unzip it into your ags file folder, then create a new game, and choose the MI2 template.
Title: Re:Scripting for Lec icon bars
Post by: SillySue on Thu 18/03/2004 19:39:33
Thanks, I'll try it