I'm using the command setcharacteridle with int delay = 0 to make a character flap its wings while it's stopped. It works fine when it stops after walking, but after saying something, the Idle View doesn't start immediately.
Is it possible to fix this? Maybe there's a workaround that doesn't involve switching animations each time after he said something?
Thanks~
Well spotted, I'll get it fixed.
That's great, thanks! :D