I have used the following code to make the player appear in front of some map objects. However, the character still appears behind the objects. What's wrong here?
SetObjectBaseline(0,0);
SetObjectBaseline(1,0);
SetObjectBaseline(2,0);
SetObjectBaseline(3,0);
From the manual:
QuoteYou can disable the baseline (and revert to using the base of the object's image on the screen) by passing 0 as the baseline.
So, what you're doing was just making the baselines of the objects at the bottom lines of them, not room coordinate 0.
You may try setting them to 1 for the effect.
Ah ok. Thanks!