[3.2 RC3] Exporting walkable areas - is this working?

Started by Sslaxx, Mon 15/03/2010 16:04:34

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Sslaxx

First of all, of course, is how exporting walkable areas work - my understanding is that it should just show the walkable areas and nothing else. Is this correct?

Regardless, when using 3.2 RC3 and telling to export a room's walkable area(s), it just exports the background image - no sign of any walkable areas. Is this correct? Is it a known bug?
Stuart "Sslaxx" Moore.

Khris

That's the intended behavior. The top of the file selection windows says "Export background as...".
It isn't possible to export walkable areas and I'm curious why you'd want to?

What you can do is set player.Solid to false, run the game, press Ctrl-A and take a screenshot using the keyboard's print button. Open a graphics program and Ctrl-V the screenshot, crop it (,resize it), and voilá.

Sslaxx

Quote from: Khris on Mon 15/03/2010 16:35:39
That's the intended behavior. The top of the file selection windows says "Export background as...".
It isn't possible to export walkable areas and I'm curious why you'd want to?

What you can do is set player.Solid to false, run the game, press Ctrl-A and take a screenshot using the keyboard's print button. Open a graphics program and Ctrl-V the screenshot, crop it (,resize it), and voilá.
And I've just realised that. Thanks!

Not sure if this has been beaten to death or not, but the thought of being able to draw walkable regions using an external paint package sounds like it'd be appealing because of the ability to be more precise.
Stuart "Sslaxx" Moore.

monkey0506

You can do that. That's what importing walkable area masks is for. :P

Jim Reed

CodeJunkie made a function that exports and imports walkable areas for my "dead" project. Unfortunately, it only exports and imports walkable area number one (eg, the blue one). I can upload it if you wish.

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