I have two rooms, one with the "Quiet" setting and one with the "Loud" setting. And I have enabled crossfades. Problem is: when I switch room from the quiet room to the loud room, the music that is crossfading away suddenly is cranked up and gets very loud. :o
A workaround would of course be to turn the music off before switching rooms, but it's not really a nice solution. Seems the cross-fader doesn't take these volume changes in account.
And I'm still using AGS 2.62
This is a known bug:
http://www.adventuregamestudio.co.uk/tracker.php?action=detail&id=77
It's on my to-fix list.
Ok, thanks.