I didn't know where else to ask but, i was thinking of porting the AGS Interpreter to the Dreamcast, but is there a possible way to get the engine source code?
Most games should work...
Limits:
650-700MB CD Space (Most games barely make this size)
16MB Ram and 8mb Video Ram
Try sending a PM to CJ (the maker of AGS). He uses the nick "Pummaman" on the forums.
I doubt he'll release the source code, but hey, you can allways try.
Welcome to the forums!
Thanks for your help!
You may want to have a look at this thread and converse with it's author. He making an Xbox runtime that can execute AGS games.
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39050.0